Season Island development update...1 year later
Season Island DEMO » Devlog
Hey! Things have been going well development-wise! Why don'tcha take a look for yourself?
THE GREATEST SHOWCASE OF ALL TIME ★
Well? What do you think?
To give a better overall idea of how close I'm done to finishing the game, here's a buncha numbers!! Take these stats with a grain of salt, pepper or any of your favorite seasoning.
SEASON | PROGRESS (%) | PLAYABILITY (%) | OBSTACLE | SEASONING |
---|---|---|---|---|
SPRING | 95 | 98 | Making a good first impression to the player | Oregano |
SUMMER | 50 | 80 | Animating more dynamic cutscenes and building complex maps | Garlic powder |
FALL | 19 | 40 | Making the area slower-paced yet fun | Pumpkin spice |
WINTER | 5 | 0 | Organizing the many events that will unfold there | Water |
EXTRA CONTENT | 6 | 2 | Giving a sense of accomplishment to the player | Paprika |
FINISHING TOUCHES | 0 | 0 | Oh you know...debugging | Black pepper |
Thanks to everyone who's been checking out the game so far! I'm very excited to release it!! That is...after, perhaps, another year or two?
Terebiki
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Season Island DEMO
The exploration-based RPG where you cannot die
More posts
- SEASON ISLAND PROGRESS [7/18/2024]Jul 18, 2024
- Demo version 1.4.3.1Jun 25, 2024
- Demo version 1.4.3Jun 22, 2024
- Small bug fix (demo version 1.4.2.1)Jun 15, 2024
- Small update for demo (version 1.4.2)Jun 12, 2024
- NEW DEMO!! Already?! (version 1.4.1)Jun 09, 2024
- DEMO version 1.4Jun 06, 2024
- NEW DEMO IS NOW AVAILABLE!!Jun 05, 2024
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